First game trailer for Crowfall showing off the 5 archetypes already implemented
in the game being the Elven Frostweaver, Human Knight and Templar,
Centaur Legionnaire and the Stoneborn Forgemaster.
On Thursday before the original goal was reached the devs decided to add 2 Stretch goals to keep us going. The first one being new FX and female Centaurs when we donate 1 million dollars. As much as I like the centaur I also don't really like this centaur archetype. I feel it is not going to be popular, but that is my opinion. If you really want female centaurs then there is one thing for you to try and aim towards while the other is enhanced FX for the game. Currently they have Eric Hart working on both Character Models and FX for the game. Though the FX right now are great if they get 1 million they will be able to hire someone else to do the FX full time and put Eric back to work on what he does, making character models. If Eric goes back on character models it will speed up the models for archetypes and other creatures and starting work on new archetype. The second stretch goal is at 1.3 million dollars which will introduce mounts and caravans for our players and traveling. There isn't much about this one rather than they will help move your resources around faster in campaigns, make you look epic riding into battle, and expand your inventory space.
What do you think about the game after seeing the first trailer and what combat is like in Crowfall? Do you like the current stretch goals? Think they should have done different stretch goals? Any idea of what you want them add as future stretch goals while the kickstarter is going?
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